Cloth modeling is the term used for simulating cloth within a computer program; usually in the context of 3D computer graphics. The main approaches used for this may be classified into three basic types: geometric, physical, and particle/energy.
Other articles related to "cloth modeling, cloth":
... springs, we use the energy interactions of the particles to determine the cloth’s shape ... adds on to the following The energy of repelling is an artificial element we add to prevent cloth from intersecting itself ... This allows us to model cloth behavior under any circumstance, and since we are treating the cloth as a collection of particles its behavior can be described with the dynamics provided in our physics ...
Famous quotes containing the words modeling and/or cloth:
“The computer takes up where psychoanalysis left off. It takes the ideas of a decentered self and makes it more concrete by modeling mind as a multiprocessing machine.”
—Sherry Turkle (b. 1948)
“They give us a pair of cloth shorts twice a year for all our clothing. When we work in the sugar mills and catch our finger in the millstone, they cut off our hand; when we try to run away, they cut off our leg: both things have happened to me. It is at this price that you eat sugar in Europe.”
—Voltaire [François Marie Arouet] (16941778)