Cloth modeling is the term used for simulating cloth within a computer program; usually in the context of 3D computer graphics. The main approaches used for this may be classified into three basic types: geometric, physical, and particle/energy.
Other articles related to "cloth modeling, cloth":
... than springs, we use the energy interactions of the particles to determine the cloth’s shape ... energy of repelling is an artificial element we add to prevent cloth from intersecting itself ... This allows us to model cloth behavior under any circumstance, and since we are treating the cloth as a collection of particles its behavior can be ...
Famous quotes containing the words modeling and/or cloth:
“The computer takes up where psychoanalysis left off. It takes the ideas of a decentered self and makes it more concrete by modeling mind as a multiprocessing machine.”
—Sherry Turkle (b. 1948)
“What the hell is nostalgia doing in a science-fiction film? With the whole universe and all the future to play in, Lucas took his marvelous toys and crawled under the fringed cloth on the parlor table, back into a nice safe hideyhole, along with Flash Gordon and the Cowardly Lion and Luck Skywalker and the Flying Aces and the Hitler Jugend. If theres a message there, I dont think I want to hear it.”
—Ursula K. Le Guin (b. 1929)