Story
The game opens with this screen of text:
- EPISODE II: FRACTURED REALITY
- Returning from a victorious mission on the planet Tambi,
- Captain Comic set forth for the planet Omsoc, to return
- three priceless treasures plundered by Tambian thugs.
- Suddenly, Comic receives a weak distress call from an
- uncharted planet. A research base on the planet has been
- attacked by unknown forces and the science team needs
- help. Delaying his triumphant return to Omsoc, the Captain
- sets course for the troubled planet.
- On entering orbit, Comic sets his transporter to beam him
- near the base, and armed with only his courage, he enters
- the teleport chamber...
In the game, Comic must find a machine which allows him to travel to six different realities, in which he must collect the six crystals to save the planet, and its inhabitants from evil aliens known as the "Skrejgib" (which, backwards, reads "Big Jerks").
Read more about this topic: Captain Comic II: Fractured Reality
Famous quotes containing the word story:
“There is one story and one story only
That will prove worth your telling,
Whether as learned bard or gifted child;”
—Robert Graves (18951985)
“I like to compare the holiday season with the way a child listens to a favorite story. The pleasure is in the familiar way the story begins, the anticipation of familiar turns it takes, the familiar moments of suspense, and the familiar climax and ending.”
—Fred Rogers (20th century)
“The psychiatrists office: the only place I can be sure my story will be treated as sad, but interesting.”
—Mason Cooley (b. 1927)