Story
The game opens with this screen of text:
- EPISODE II: FRACTURED REALITY
- Returning from a victorious mission on the planet Tambi,
- Captain Comic set forth for the planet Omsoc, to return
- three priceless treasures plundered by Tambian thugs.
- Suddenly, Comic receives a weak distress call from an
- uncharted planet. A research base on the planet has been
- attacked by unknown forces and the science team needs
- help. Delaying his triumphant return to Omsoc, the Captain
- sets course for the troubled planet.
- On entering orbit, Comic sets his transporter to beam him
- near the base, and armed with only his courage, he enters
- the teleport chamber...
In the game, Comic must find a machine which allows him to travel to six different realities, in which he must collect the six crystals to save the planet, and its inhabitants from evil aliens known as the "Skrejgib" (which, backwards, reads "Big Jerks").
Read more about this topic: Captain Comic II: Fractured Reality
Famous quotes containing the word story:
“There is one story and one story only
That will prove worth your telling,
Whether as learned bard or gifted child;”
—Robert Graves (18951985)
“The story of Americans is the story of arrested metamorphoses. Those who achieve success come to a halt and accept themselves as they are. Those who fail become resigned and accept themselves as they are.”
—Harold Rosenberg (19061978)
“... if theres a house, then there is a wall ... between them and the outside world. The ideal is to stay inside and to never have to go out, and the whole idea of staying home is really important. I think men do get out, but it is not glamorized the way it is here in America, where the big story is to ride out and go someplace and to travel.”
—Gish Jen (b. 1956)