Story
The game opens with this screen of text:
- EPISODE II: FRACTURED REALITY
- Returning from a victorious mission on the planet Tambi,
- Captain Comic set forth for the planet Omsoc, to return
- three priceless treasures plundered by Tambian thugs.
- Suddenly, Comic receives a weak distress call from an
- uncharted planet. A research base on the planet has been
- attacked by unknown forces and the science team needs
- help. Delaying his triumphant return to Omsoc, the Captain
- sets course for the troubled planet.
- On entering orbit, Comic sets his transporter to beam him
- near the base, and armed with only his courage, he enters
- the teleport chamber...
In the game, Comic must find a machine which allows him to travel to six different realities, in which he must collect the six crystals to save the planet, and its inhabitants from evil aliens known as the "Skrejgib" (which, backwards, reads "Big Jerks").
Read more about this topic: Captain Comic II: Fractured Reality
Famous quotes containing the word story:
“A gorgeous example of denial is the story about the little girl who was notified that a baby brother or sister was on the way. She listened in thoughtful silence, then raised her gaze from her mothers belly to her eyes and said, Yes, but who will be the new babys mommy?”
—Judith Viorst (20th century)
“When a book, any sort of book, reaches a certain intensity of artistic performance it becomes literature. That intensity may be a matter of style, situation, character, emotional tone, or idea, or half a dozen other things. It may also be a perfection of control over the movement of a story similar to the control a great pitcher has over the ball.”
—Raymond Chandler (18881959)
“Cinderella and the prince
lived, they say, happily ever after,
like two dolls in a museum case
never bothered by diapers or dust,
never arguing over the timing of an egg,
never telling the same story twice....”
—Anne Sexton (19281974)