Brian Reynolds (game Designer) - Career

Career

Reynolds initiated his game career with the now defunct MicroProse where he worked as lead programmer for a number of graphic adventure games. These included Rex Nebular in 1992 and Return of the Phantom and Dragonsphere in 1993.

It was at Microprose where Reynolds first worked with Sid Meier and the two collaborated on a strategy title by the name of Sid Meier's Colonization which was released in 1994. Reynolds went on to become lead designer on his next title where he worked with Douglas Kaufman to create a sequel to Sid Meier's Civilization. Civilization II was released in 1996 and sold multi-million copies. This success gave Reynolds a great deal of credibility within the games industry and was the stepping stone to him becoming a founding partner in Firaxis Games.

Reynolds' first task at Firaxis games was his contribution to Sid Meier's Gettysburg in 1997, followed by the creation and design of Sid Meier's Alpha Centauri in 1998. Alpha Centauri was also popular, becoming his second multi-million selling title. In 2000 Reynolds left Firaxis games and sold his share in the company to become CEO of Big Huge Games.

On June 30, 2009, Zynga announced that Brian Reynolds was leaving Big Huge Games to lead the formation of Zynga East, and serve the role of Chief Game Designer.

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