History
The first games containing a bonus stage are widely believed to be Namco's Rally-X (1980) and Galaga (1981). In the latter, the level would begin with the text "Challenging Stage" and would feature enemies that do not attack. The player is then rewarded extra points based on how many enemies could be eliminated.
Since few modern games use points as an incentive for gameplay, most modern bonus stages reward the player with power-ups rather than points. Modern games have often blurred the traditional distinction between bonus stages and ordinary levels. Most first-person shooter games allow players to enter bonus rooms within larger (non-bonus) levels to temporarily power up. Some games have optional bonus stages which must be discovered and whose completion impacts the mechanics of the rest of the game, as in the "Star Road" levels of Super Mario World. There are bonus levels in most Crash Bandicoot games, save for Crash Twinsanity and Crash of the Titans.
Read more about this topic: Bonus Stage
Famous quotes containing the word history:
“Hence poetry is something more philosophic and of graver import than history, since its statements are rather of the nature of universals, whereas those of history are singulars.”
—Aristotle (384322 B.C.)
“History ... is, indeed, little more than the register of the crimes, follies, and misfortunes of mankind.
But what experience and history teach is thisthat peoples and governments have never learned anything from history, or acted on principles deduced from it.”
—Georg Wilhelm Friedrich Hegel (17701831)
“History does nothing; it does not possess immense riches, it does not fight battles. It is men, real, living, who do all this.... It is not history which uses men as a means of achievingas if it were an individual personits own ends. History is nothing but the activity of men in pursuit of their ends.”
—Karl Marx (18181883)