Betrayal at Krondor

Betrayal at Krondor is a DOS-based role-playing video game developed by Dynamix and published by Sierra On-Line in 1993. Betrayal at Krondor takes place largely in Midkemia, the fantasy world developed by Raymond E. Feist in his Riftwar novels. The game is designed to resemble a book, separated into chapters and narrated in the third-person with a quick-save bookmark feature.

Although neither the dialog nor narrative were written by Feist himself, the game is considered canon as it was later novelized by Feist as Krondor: The Betrayal, and events in the game were subsequently written into his later Riftwar novels.

PyroTechnix completed a long-anticipated sequel, Return to Krondor, which was released by Sierra in 1998. Its protracted development experienced considerable problems, and the finished product not nearly as warmly received as Betrayal.

Read more about Betrayal At KrondorGameplay, Technical Details and Graphics Style, Plot, Reception