The Electron toolset that comes with Neverwinter Nights 2 is an evolution of the Aurora toolset. The NWN2 toolset has been rewritten by developer Obsidian Entertainment from the ground up in C#.
Obsidian has announced the following enhancements:
- Camera placement options.
- More wizards.
- Conversation nodes will be able to pass parameters to scripts.
- Tools will be "modeless", e.g., the builder will be able to have a dialogue window open and change things on the map at the same time.
- Tabbed interface to easily jump between features.
- Trees will be built using SpeedTree.
- Objects (including creatures) can be scaled (larger or smaller) along one (or all) of three axes.
- Support nearly any TrueType font.
- The GUI will be skinnable.
- Color palette are not used, because everything can be modified with 32-bits of color precision; up to 3 different tints can be applied to objects.
- The toolset also has a plugin ability so module creators can interface their own components.
- Can change and create new palette categories.
Read more about this topic: Aurora Toolset
Famous quotes containing the word nights:
“It would be well, perhaps, if we were to spend more of our days and nights without any obstruction between us and the celestial bodies.... Birds do not sing in caves, nor do doves cherish their innocence in dovecots.”
—Henry David Thoreau (18171862)
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