Zork Nemesis - Reception

Reception

Zork: Nemesis was a significant departure from the rest of the Zork series. Many long-time fans of the series criticized Nemesis for its sombre atmosphere, which was in stark contrast to the playful, light-hearted spirit of the previous entries. For example, players must decapitate a nude corpse and attach the severed head to a machine in order for it to speak. Those for whom Nemesis was their first exposure to the Zork series, on the other hand, generally approved of the game's realism and found it to be a game that could stand on its own merits. Critical reviews for Zork: Nemesis were universally positive, with PC Gamer awarding it a coveted Editor's Choice rating in its December 1996 issue.

Regardless, Activision seemed to ultimately side with the long-time fans: the next game in the series, Zork: Grand Inquisitor, is more in keeping with the light, jovial atmosphere established by the earlier entries in the series.

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