Career
Honne joined Square as a graphic artist in 1993 and notably worked on Front Mission and Chrono Trigger under graphic director Tetsuya Takahashi. Honne then served as the art director of Square's Product Development Division-3 on Xenogears and Chrono Cross. In 1999, Honne left Square to join Monolith Soft, the new company founded by Takahashi, previously Xenogears' director, who had suggested that Honne and he work together again after Honne finishes working on Chrono Cross. Honne became a board member of Monolith Soft, owning 20 shares out of the total 2,400, and the director of the company's graphics development division. His position also includes handling the graphics work contracted for by external companies.
After serving as the art director for Xenosaga Episode I: Der Wille zur Macht, Honne made his debut as a game director on Baten Kaitos: Eternal Wings and the Lost Ocean, the project that has left him with the fondest memories since the founding of Monolith Soft. This was followed by a prequel, Baten Kaitos Origins. Honne's first project as a game producer was Dragon Ball Z: Attack of the Saiyans, during which he gained experience on the handling of licenced characters. When Takahashi was in the planning stages for the project that would become Xenoblade Chronicles, Honne produced a model of the two gods of the game's world in order to help explain the concept to the publisher Nintendo. Honne is currently working on an unannounced title. As of October 2011, he is part of Monolith Soft's new Kyoto studio.
Read more about this topic: Yasuyuki Honne
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