Story
The game takes place in the Danger Room, a training area for the X-Men inside the X-Mansion. A virus transmitted via satellite has infected the Danger Room, disabling control and safety limits. The X-Men must endure the unpredictable behavior of the Danger Room until the virus can be located and eliminated. Once the virus is eliminated, the X-Men discover that Magneto is behind the computer virus and the final stage involves a battle with him.
Gambit, Nightcrawler, Wolverine, and Cyclops are available to play. Each character can jump and use various unlimited weapons (i.e. punch, kick) and a superpower which had a usefulness limited by a mutant power bar similar to a life meter, making the player rely more on standard attacks. The mutant power bar would slowly regenerate when depleted and when switching characters in mid-game, would revert to the status of the next characters mutant power bar from the last use (characters yet to be used would start off with a standard full bar of mutant power).
Read more about this topic: X-Men (Sega Genesis Video Game)
Famous quotes containing the word story:
“... if theres a house, then there is a wall ... between them and the outside world. The ideal is to stay inside and to never have to go out, and the whole idea of staying home is really important. I think men do get out, but it is not glamorized the way it is here in America, where the big story is to ride out and go someplace and to travel.”
—Gish Jen (b. 1956)
“Yonder a maid and her wight
Come whispering by:
Wars annals will cloud into night
Ere their story die.”
—Thomas Hardy (18401928)
“The old world stands serenely behind the new, as one mountain yonder towers behind another, more dim and distant. Rome imposes her story still upon this late generation.”
—Henry David Thoreau (18171862)