The Magic World booklet is an attempt to bring the Basic Role-Playing basis of RuneQuest closer to the popular Dungeons & Dragons rules. Character abilities are based on individual skills and percentages, and initial characters can start as one of 4 professions or character classes. Warriors start with more fighting skills, Rogues with adventuring skills, like stealth, Sages with non-combat knowledge skills, and only Sorcerers are permitted magic spell casting. Only Characters could also be members of the standard Tolkienesque fantasy races, such as dwarfs, trolls, goblins, and elves.
Casting spells in Magic World is a skill, and Sorcerers must succeed with their skill roll in order to cast it. This system was later incorporated into RuneQuest.
Magic World is also the basis of the first version of the Swedish role-playing game, Drakar och Demoner (Dragons and Demons).
Steve Perrin and Gordon Monson are credited as authors of this booklet.
Read more about this topic: Worlds Of Wonder (game)
Famous quotes containing the words magic and/or world:
“Has the world ever been changed by anything save the thought and its magic vehicle the Word?”
—Thomas Mann (18751955)
“Patience, to hear frivolous, impertinent, and unreasonable applications: with address enough to refuse, without offending; or, by your manner of granting, to double the obligation: dexterity enough to conceal a truth, without telling a lie: sagacity enough to read other peoples countenances: and serenity enough not to let them discover anything by yours; a seeming frankness, with a real reserve. These are the rudiments of a politician; the world must be your grammar.”
—Philip Dormer Stanhope, 4th Earl Chesterfield (16941773)