Worlds of Wonder (game) - Future World

In the same way that the other two booklets took inspiration from other popular existing genre systems, Future World (or Future*World, as it is sometimes written in the game pages) was partly inspired by the then most popular science fiction role-playing game, Traveller. Like the Traveller background, Future World hypothesized a huge interstellar empire, and like its character generation rules, Future World characters started as members of one of six professions (Army, Civilian, Criminal, ICE, Scouts, or Science), and learned skills during terms of character generation.

Unlike Traveller, though, non-human characters were encouraged, and robots, and several alien races (ursinoids, insectoids, and saurians), were presented as character possibilities. Also unlike Traveller, travel between planets was by means of interstellar teleporter gates, maintained by ICE, the Imperial Corps of Engineers, not starships, changing play dynamics considerably. Rather than wandering the galaxy in their own spaceship, player characters would presumably be government or corporation associated explorers.

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