System
Witch Hunter uses a d10 dice-pool based skill-set of rules. For any given task that the character wishes to attempt, the player rolls a number of ten-sided dice. This number equals the relevant ability plus the number of skill levels plus any relevant modifiers. For every die roll that equals 7 or more, the character has achieved one "success". If the player rolls a "10", it is counted as a success and the die is re-rolled. Re-rolled 10's are also re-rolled, which means that even a neophyte has a small chance of performing remarkable acts. If there are no successes and at least one "1", this is considered a "botch". If the character achieves sufficient successes, then he accomplishes the task. For some tasks, successes beyond the minimum cause additional degrees of success, such as a more potent attack.
Read more about this topic: Witch Hunter: The Invisible World
Famous quotes containing the word system:
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—Raoul Vaneigem (b. 1934)
“Loving feels lonely in a violent world,
irrelevant to people burning like last years weed
with bellies distended, with fish throats agape
and flesh melting down to glue.
We can no longer shut out the screaming
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—Abraham Lincoln (18091865)