Witch Hunter: The Invisible World - System

System

Witch Hunter uses a d10 dice-pool based skill-set of rules. For any given task that the character wishes to attempt, the player rolls a number of ten-sided dice. This number equals the relevant ability plus the number of skill levels plus any relevant modifiers. For every die roll that equals 7 or more, the character has achieved one "success". If the player rolls a "10", it is counted as a success and the die is re-rolled. Re-rolled 10's are also re-rolled, which means that even a neophyte has a small chance of performing remarkable acts. If there are no successes and at least one "1", this is considered a "botch". If the character achieves sufficient successes, then he accomplishes the task. For some tasks, successes beyond the minimum cause additional degrees of success, such as a more potent attack.

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Famous quotes containing the word system:

    Never expect any recognition here—the system prohibits it. The cross is not affixed to the genius, no, the genius is affixed to the cross.
    Franz Grillparzer (1791–1872)

    In the end we beat them with Levi 501 jeans. Seventy-two years of Communist indoctrination and propaganda was drowned out by a three-ounce Sony Walkman. A huge totalitarian system ... has been brought to its knees because nobody wants to wear Bulgarian shoes.... Now they’re lunch, and we’re number one on the planet.
    —P.J. (Patrick Jake)

    The truth is, the whole administration under Roosevelt was demoralized by the system of dealing directly with subordinates. It was obviated in the State Department and the War Department under [Secretary of State Elihu] Root and me [Taft was the Secretary of War], because we simply ignored the interference and went on as we chose.... The subordinates gained nothing by his assumption of authority, but it was not so in the other departments.
    William Howard Taft (1857–1930)