System
Witch Hunter uses a d10 dice-pool based skill-set of rules. For any given task that the character wishes to attempt, the player rolls a number of ten-sided dice. This number equals the relevant ability plus the number of skill levels plus any relevant modifiers. For every die roll that equals 7 or more, the character has achieved one "success". If the player rolls a "10", it is counted as a success and the die is re-rolled. Re-rolled 10's are also re-rolled, which means that even a neophyte has a small chance of performing remarkable acts. If there are no successes and at least one "1", this is considered a "botch". If the character achieves sufficient successes, then he accomplishes the task. For some tasks, successes beyond the minimum cause additional degrees of success, such as a more potent attack.
Read more about this topic: Witch Hunter: The Invisible World
Famous quotes containing the word system:
“Whoever places his trust into a system will soon be without a home. While you are building your third story, the two lower ones have already been dismantled.”
—Franz Grillparzer (17911872)
“The human body is not a thing or substance, given, but a continuous creation. The human body is an energy system ... which is never a complete structure; never static; is in perpetual inner self-construction and self-destruction; we destroy in order to make it new.”
—Norman O. Brown (b. 1913)
“Never expect any recognition herethe system prohibits it. The cross is not affixed to the genius, no, the genius is affixed to the cross.”
—Franz Grillparzer (17911872)