Wipeout HD - Development

Development

Wipeout HD was first officially announced during E3 2007, where it was explained that it would be a downloadable title, available on the PlayStation Network, that would feature high-definition versions of old tracks. Later in the year at the Tokyo Game Show, Sony revealed to journalists that the game would be available before the end of 2007, and would include two further game modes that were ultimately not included for the final release: Elimination and Head 2 Head. However, a 2007 release was not forthcoming; development continued through 2008, and a shifting release date (initially believed to be Summer, 2008) was eventually finalised in the middle of September 2008, for release later that month.

The delay from the initial summer time frame was widely reported as being due to a technical issue in development. Explaining the problem, David Reeves, CEO of Sony Europe, remarked that it was "a specific technical problem with Wipeout that we have to solve", and that while he could not expand upon the point, "it is a really, really tricky technical problem that no region has been able to solve at the moment. I think it will come out before the end of the year but it is something that was just very difficult to get to grips with". Reports soon emerged that the game had failed epilepsy testing, and that the game would have to be re-engineered before it could be released. These reports were addressed by an SCEE representative, who stated that the delay was due to numerous improvements and added features, which included the reverse tracks, four extra ships, two new heads-up displays, the addition of two-player offline split screen mode, and Trophy support. Addressing the reports of health issues, they affirmed that they "take consumer safety very seriously and monitor it very carefully". A comparison video between the preview and final builds later showed greatly toned-down equalizer visuals in Zone Mode. The issues were confirmed when the game's director, Tony Buckley, spoke about the tests, saying that although he felt the tests were subjective and the exact issues "difficult to pinpoint", they took them seriously and that the game has "come out the other end alright, with a lot more content", despite their initial fears that the game would "look poorer as a result".

A new feature from update 1.4, called "badges" which will promote players whenever they can finish the race in time or in first. Players will begin as a "Trainee" to the latest rank from reaching the highest badge. The host can set up configurations before the start of the race, such as toggling Pilot Assist On/Off, and even disable/enable Barrel Rolls.

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