Wii Ware - Games

Games

The WiiWare service was officially launched on March 25, 2008, in Japan, on May 12, 2008, in North America, and on May 20, 2008, in the PAL/UK regions.

On October 10, 2007, Nintendo held a press conference in Japan revealing the first batch of major Japanese WiiWare games including My Pokémon Ranch, Dr. Mario Online Rx, and Square Enix's Final Fantasy Crystal Chronicles: My Life as a King. The conference also disclosed information on Family Table Tennis, Mojipittan, Maruboushikaku, and Magnetica Twist. Game developer Hudson also announced 3 WiiWare titles: Bomberman Blast, Star Soldier R, and Joysound, the latter a karaoke game. Hudson later revealed that it had at least 10 WiiWare titles in development for the first year of release. Capcom, Namco, Sega, Taito and Konami also subsequently announced and later released games for the service.

Among Western developers, Telltale Games was one of the first to cite interest in the service, announcing the episodic Strong Bad's Cool Game for Attractive People series of adventure games. GarageGames has released a version of their game engine to support WiiWare software development. Other Western developers releasing WiiWare games include Gameloft, Neko Entertainment, WayForward Technologies, Zoonami, Frozen Codebase and High Voltage Software. Konami and Capcom has also expressed desire to release Western-exclusive WiiWare games.

Currently available WiiWare games in Japan and North America are priced between 500 and 1500 Nintendo Points. Additional downloadable content has also been announced for several games, with My Life as a King seeing extra content priced between 100 to 800 Points, Final Fantasy IV: The After Years receiving content ranging from 300 to 800 Points, and Mega Man 9 and 10 seeing content priced between 100 to 500 Points.

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Famous quotes containing the word games:

    In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.
    Philippe Ariés (20th century)

    At the age of twelve I was finding the world too small: it appeared to me like a dull, trim back garden, in which only trivial games could be played.
    Elizabeth Bowen (1899–1973)