Web Standards - Non-standard and Vendor-proprietary Pressures

Non-standard and Vendor-proprietary Pressures

In the current Working Draft of the HTML 5 proposed standard document, the W3C has a section entitled "Relationship to Flash, Silverlight, XUL and similar proprietary languages" that says, "In contrast with proprietary languages, this specification is intended to define an openly-produced, vendor-neutral language, to be implemented in a broad range of competing products, across a wide range of platforms and devices. This enables developers to write applications that are not limited to one vendor's implementation or language. Furthermore, while writing applications that target vendor-specific platforms necessarily introduces a cost that application developers and their customers or users will face if they are forced to switch (or desire to switch) to another vendor's platform, using an openly-produced and vendor neutral language means that application authors can switch vendors with little to no cost."

Nevertheless, HTML 5 contains numerous "willful violations" of other specifications, in order to accommodate limitations of existing platforms.

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