Voxel Editors
While scientific volume visualization doesn't require modifying the actual voxel data, voxel editors can be used to create art (especially 3D pixel art) and models for voxel based games. Some editors are focused on a single approach to voxel editing while others mix various approaches. Some common approaches are:
- Slice based – The volume is sliced in one or more axes and the user can edit each image individually using 2D raster editor tools. These generally store color information in voxels.
- Sculpture – Similar to the vector counterpart but with no topology constraints. These usually store density information in voxels and lack color information.
- Building blocks – The user can add and remove blocks just like a construction set toy.
Read more about this topic: Voxel
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