Quality of Life
Video-game development is usually conducted in a casual business environment, with T-shirts and sandals common work attire. Many workers find this type of environment rewarding and pleasant professionally and personally. However, the industry also requires long working hours from its employees (sometimes to an extent seen as unsustainable). Employee burnout is not uncommon.
A typical game-development employee, depending on their expertise and experience, averaged roughly $73,000 in 2007. Many companies offer fringe benefits such as free snacks and beverages, and allow employees to take time out to unwind (sometimes providing video games, ping-pong tables and comfortable lounge areas).
In addition to being part of the software industry, game development is also within the entertainment industry; most sectors of the entertainment industry (such as films and television) require long working hours and dedication from their employees. The creative rewards of work in the entertainment business attracts labor to the industry, creating a competitive labor market which demands a high level of commitment and performance from employees. Industry communities, such as the
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