The Webcomic
Presented in different formats (mostly 1- or 3-frame strips, sometimes more), short gags are published irregularly on the website, and are named "Vault #" followed by a number, since its creation in January 2004. Strips are independent, though some gags are running on a few linked pages. Some strips refer to previously published gags, and are difficult to understand for newcomers.
The characters' appearance has changed a bit since 2004, becoming more precise and balanced, but some recently published strips shows old-looking creatures: the strips are not published in a rigorous chronological order, and sometimes a gag is taken from the book Welcome to the Vault.
The webcomic uses the Cthulhu Mythos and its caricatured characters in a modern environment, referring to the common popular culture and actuality, and even politics; ecological matters can also be perceived through a few strips dealing with pollution and overfishing.
The vision of the Cthulhu Mythos in the comic is heavily influenced by the Call of Cthulhu role-playing game; François Launet discovered HPL's works through gaming, and many strips directly refers to the game, its rules, its accessories and the players' habits.
The website also features a weblog, used to talk about Mythos-related events or item, a guest art section to display drawings done by fans and a small shop selling t-shirts.
Website is hosted by Macguff Paris, a special FX and post-production company, which employs François Launet as a SFX supervisor, and allows him to use some of disk space and broadband.
Read more about this topic: Unspeakable Vault (of Doom)