Play
The folding center-seamed game board illustrated with characters and scenes from the books is opened and placed upon a flat surface. The two decks of cards are shuffled independently and both placed within reach of the players. Each player selects one of the four counters and places it on Uncle Wiggily's Bungalow in the lower left hand corner of the game board. The order of play is determined.
The first player draws a card from the yellow deck. He follows the card's directions (which are set in lines of rhyming verse) for advancing his counter along the track, or, if instructed, draws a card from the red deck and follows its instruction. In general, the yellow cards either have the player advance a number of spaces or draw a red card, (e.g., Peetie Bow Wow helps Uncle Wiggily along four hops) which can either direct the player to move a higher number of spaces forward (up to 15) or move up to five spaces backward.
Should the player's counter land upon a space that directs him to move further, he obeys its instruction. Play continues in a similar fashion until one player reaches Dr. Possum's House at the end of the track in the upper right hand corner of the game board.
Read more about this topic: Uncle Wiggily (board Game)
Famous quotes containing the word play:
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