Development
After a contractual dispute with the developer of the first two games in the series, SingleTrac, Twisted Metal development duties were handed over to Sony's in-house development team, 989 Studios.
In development of Twisted Metal III, it was found that the source code for Twisted Metal 2 was lost, so a new source code and physics engine were made. The new source code introduced advanced physics simulation and AI techniques to the series.
In development of Twisted Metal 4, the game was reworked to improve upon the shortcomings of Twisted Metal III, introducing smoother gameplay and softer physics. Levels were expanded further and an increased arsenal of weapons was created which would ultimately become exclusive to this game.
Read more about this topic: Twisted Metal 4
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