Turbo Button - Video Games

Video Games

On some video game controllers, a Turbo button or Autofire (sometimes implemented as a sliding switch instead of a button) determines the repeat rate of another action button. For example, the Nintendo Entertainment System's controller has two action buttons, labeled "A" and "B". Normally, pressing the "A" button will result in the action associated with "A" being done once—for example, a character will jump once. This happens even when the "A" button is held down (depressed continually). An enhanced or upgraded controller's "Turbo" function will change this held-down functionality, so that the character would jump repeatedly, as if the "A" button were being pressed many times very quickly (a desirable feature in games where, for example, the "A" button fires a projectile or rapid pressing of a button is required).

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