Overview of Game Mechanics
All die roll resolutions in Tri-Stat use two polyhedral dice of the same type. Depending on the Power Level of the campaign, these die types will be different. For "mundane" settings, 2d4 is used; for "heroic-action" settings 2d6 is used; for "post-human" settings 2d8 is used; for "superhero" games 2d10 or 2d12 can be used; and for "Godlike" settings, 2d20 is used. The task resolution mechanic is similar to the method used in GURPS, where rolling lower than the target number is a success and rolling over it is a failure.
Read more about this topic: Tri-Stat DX
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“That the world is a divine game and beyond good and evil:Min this the Vedanta philosophy and Heraclitus are my predecessors.”
—Friedrich Nietzsche (18441900)
“It is only the impossible that is possible for God. He has given over the possible to the mechanics of matter and the autonomy of his creatures.”
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