Making Tri-Stat Characters
Since all mechanics in Tri-Stat dX use two dice of the same die type; (2d6, 2d10, 2d20 etc.), the first choice a Game Master (GM) must decide the game's Power Level, and thus what type of polyhedral dice to use in their game.
Tri-Stat uses one table of Stat Values which range from 1 (Inept) to 40 (Godlike). The "human norm" is considered 4. The bigger the die type used in the game, the more powerful the characters generally are, and achieve Stat Values much higher than the human norm. Playing in a "mundane" (real-world) setting, the GM would set the die type to 2d4, and only allow characters to achieve maximum unadjusted die roll totals of 8. A typical "action-adventure" would use a 2d6, allowing more heroic characters and unadjusted rolls up to 12. Games with transhuman characters would use 2d8, and allow rolls up to 16. Superhero games would use 2d10, or 2d12. Godlike characters would use 2d20.
Read more about this topic: Tri-Stat DX
Famous quotes containing the words making and/or characters:
“For better or worse, stepparenting is self-conscious parenting. Youre damned if you do, and damned if you dont.”
—Anonymous Parent. Making It as a Stepparent, by Claire Berman, introduction (1980, repr. 1986)
“Animals are stylized characters in a kind of old sagastylized because even the most acute of them have little leeway as they play out their parts.”
—Edward Hoagland (b. 1932)