Making Tri-Stat Characters
Since all mechanics in Tri-Stat dX use two dice of the same die type; (2d6, 2d10, 2d20 etc.), the first choice a Game Master (GM) must decide the game's Power Level, and thus what type of polyhedral dice to use in their game.
Tri-Stat uses one table of Stat Values which range from 1 (Inept) to 40 (Godlike). The "human norm" is considered 4. The bigger the die type used in the game, the more powerful the characters generally are, and achieve Stat Values much higher than the human norm. Playing in a "mundane" (real-world) setting, the GM would set the die type to 2d4, and only allow characters to achieve maximum unadjusted die roll totals of 8. A typical "action-adventure" would use a 2d6, allowing more heroic characters and unadjusted rolls up to 12. Games with transhuman characters would use 2d8, and allow rolls up to 16. Superhero games would use 2d10, or 2d12. Godlike characters would use 2d20.
Read more about this topic: Tri-Stat DX
Famous quotes containing the words making and/or characters:
“Adults who still derive childlike pleasure from hanging gifts of a ready-made education on the Christmas tree of a child waiting outside the door to life do not realize how unreceptive they are making the children to everything that constitutes the true surprise of life.”
—Karl Kraus (18741936)
“Waxed-fleshed out-patients
Still vague from accidents,
And characters in long coats
Deep in the litter-baskets
All dodging the toad work
By being stupid or weak.”
—Philip Larkin (19221986)