Tone Mapping - Example of The Imaging Process

Example of The Imaging Process

The images on the right show the interior of a church, a scene which has a variation in radiance much larger than that which can be displayed on a monitor or recorded by a conventional camera. The six individual exposures from the camera show the radiance of the scene in some range transformed to the range of brightnesses that can be displayed on a monitor. The range of radiances recorded in each photo is limited, so not all details can be displayed at once: for example, details of the dark church interior cannot be displayed at the same time as those of the bright stained-glass window. An algorithm is applied to the six images to recreate the high dynamic range radiance map of the original scene (a high dynamic range image). Alternatively, some higher-end consumer and specialist scientific digital cameras are able to record a high dynamic range image directly, for example with RAW images.

In the ideal case, a camera might measure luminance directly and store this in the HDR image; however, most high dynamic range images produced by cameras today are not calibrated or even proportional to luminance, due to practical reasons such as cost and time required to measure accurate luminance values — it is often sufficient for artists to use multiple exposures to gain an "HDR image" which grossly approximates the true luminance signal.

The high dynamic range image is passed to a tone mapping operator, in this case a non-local operator, which transforms the image into a low dynamic range image suitable for viewing on a monitor. Relative to the church interior, the stained-glass window is displayed at a much lower brightness than a linear mapping between scene radiance and pixel intensity would produce. However, this inaccuracy is perceptually less important than the image detail, which can now be shown in both the window and the church interior simultaneously.

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