Tomb Kings (Warhammer) - Army Structure

Army Structure

There are many different units in the army of the tomb kings, ranging from the legions of foot soldiers to the squads of archers, the light cavalry bowmen to the speedy and strong chariot groups, and the mighty spellcasting Liche Priests to the awesome fighters the Tomb Kings themselves. In Warhammer these are divided into Characters, Core Units, Special Units and Rare Units. Each figure is worth a certain number of 'points' and it is by balancing these points that two battling armies are kept fair. Also if you purchase the Tomb Kings Army Book or the Warhammer Rulebook you can get a complete points value for the troops.

Tomb King (Lord)
Tomb Kings are the ancient and long-dead rulers of the land of Nehekhara. There have been countless kings during the long history of that ancient land. They are powerful and expensive models (points wise) created to lead your army.
Liche High Priest (Lord)
In their desire to defy death, the kings of Nehekhara founded the Mortuary Cult. The most senior priests of the Mortuary cult and the most powerful spellcasters in the Tomb King army are the Liche High priests.
Tomb Princes (Hero)
Tomb Princes are the sons of Tomb Kings. Only one prince could succeed his father to the throne. As for the others, some died heroically in battle, and their bodies were brought home to be mummified and entombed within the king's pyramid.These provide cheaper, but slightly weaker characters to lead or support your army.
Tomb Herald (Hero)
Acts as bodyguards to Tomb Kings and can carry the army's battle standard.
Liche Priests (Hero)
Lesser priests but still powerful spellcasters.
Necrotects (Hero)
Necrotects were the master artisans of the Nekeharan Kings, crafting the Animated Constructs in the army and bringing them to life. As rewards for these works of art, they were mummified. In undeath they maintain the Constructs they designed.
Skeleton Warriors (Core Units)
The mighty armies of the Tomb Kings, made up of regiment after regiment of valiant soldiers who perished in battle and were interred in the great tomb pits of the king's necropolis. These are your basic troop types, armoured in light armour and carrying shields these warriors fight with either blade or spear.
Skeleton Archers (Core Units)
Armed with bows and equipped with arrows blessed by the goddess Asaph. No cover can protect the foe from these arrows which when fired seek their prey like a living predator.
Skeleton Horsemen (Core Units)
The cavalry of a Tomb Kings army, now mounted on skeleton steeds these undead horsemen and their steeds require no rest, food, water or shelter and are relentless in the pursuit of any foe.
Skeleton Horse Archers (Core Units)
Acting as scouts for their Tomb King masters, these troops fire the deadly arrows of the Asaph from horseback.
Skeleton Chariots (Core Units)
The pride of a Tomb King's army are his charioteers, entire armies of skeleton chariots have been seen, trampling weaker races in their wake. Tomb Kings are the only army allowed to have units of chariots.
Tomb Guard (Special Unit)
The bravest and best soldiers serving the tomb Kings acted as his personal bodyguards and palace guards during life and death. Just as they guarded the palace in life, so now they guard the inner sanctum of the necropolis.
Tomb Swarms (Special Unit)
The tombs of the necropoleis are infested with the animated dried husks and shells of countless poisonous insects and other vicious creatures of the desert.
Ushabti (Special Unit)
Statues of the many gods and goddesses of Nehekhara, the Ushabti stand as guardians around the perimeters of the great pyramids of the Tomb Kings. In times of need, the Liche Priests imbue the Ushabti with tremendous power through complex incantations and charms. These animated constructs are slow if terribly strong and powerful fighters.
Khemrian Warsphinx (Special Unit)
A monster that towers over infantry, cavalry and even chariots. Animated for the purpose of either acting as a mount for a Tomb King or a squad of elite Tomb Guard.
Tomb Scorpions (Special Unit)
Tomb Scorpions are powerful creations of the Liche Priests. Within their carapace is the shriveled corpse of a mighty Liche priest, though they appear to be dead, their corpse still emits their magical influence animating the construct.
Necropolis Knights (Special Unit)
Monstrous Cavalry, Tomb guard who in life failed their Tomb King master and as punishment committed ritualistic suicide via serpent venom. Now in death they receive a chance to redeem themselves mounted on serpentine undead constructs.
Sepulchral Stalkers (Special Unit)
Undead constructs fashioned out of bone, marble and gold. These animated constructs were crafted to have predatory instincts by the Necrotects, they lurk beneath the desert sands ready to spring out and attack the unwary with their halberds while their deadly gaze can transform their foe into sand.
Carrion (Special Unit)
Carrion are massive scavenging birds, akin to vultures, whose wings are said to darken the sky. These creatures once lived in Nehekhara and their reanimated corpses serve in the armies of the tomb kings.
Necrolith Colossus (Rare Unit)
The Necrolith Colossi are constructs, painstakingly crafted from jet black obsidian, white marble or dark grey stone and held together by the powerful incantations of the Necrotects. The Necrolith Colossus first appeared in the Warmaster scale as the Bone Giant.
Screaming Skull Catapult (Rare Unit)
These magical constructs are huge catapults made from bones and crewed by skeletons. They behave as normal stone throwers with one exception; any unit taking a wound from the catapult must take a panic test.
Hierotitans (Rare Unit)
A gigantic Animated statue of ancient Nehekaran deities of death, these animated titans aid the Liche priests in the magic phase, their mere presence increasing the magical power of the priests. These giants also have bound spells from both the lore of death and light.
NecroSphinx (Rare Unit)
The largest and most deadly construct in a Tomb Kings Arsenal. A behemoth of Marble, stone, metal and jade. These constructs resembling mythical creatures of the underworld are borne aloft upon huge wings and are capable of killing a dragon or a giant with one swing of its decapitating blades.
Casket of Souls (Rare Unit)
Within the tombs of the mightiest kings lies a casket sealed with pitch and inscribed with hieroglyphs. Taken to battle by a Liche Priest, the casket can be opened each turn, releasing a blinding light made from countless lost souls, screaming into the air and plunging through the hearts and minds of the enemy ranks.

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