Development
As the Xbox and GameCube were already launching at the time of release of The Lord of the Rings: The Fellowship of the Ring, a multiplatform title would be impossible for the new generation; this was the main reason why the first five levels of The Two Towers game are based on scenes from The Fellowship of the Ring.
Sierra Entertainment and Electronic Arts got halves of the rights for each work: Sierra got the book adaptation rights, while EA got the movie adaptation rights. However later in 2006, EA also obtained the book rights, in time for The Battle for Middle-earth II.
Due to higher availability and easier programming, the PlayStation 2 version was developed and released first, in October 2002, later Xbox and GameCube followed on December 30 of the same year.
A Windows version was planned, but was canceled. It included nine minutes of film footage from The Lord of the Rings: The Two Towers that was not present in any film trailer or PR release, and since the game was available a few weeks prior to the film debut, playing the game was the only way for fans to see those clips early.
Included in The Two Towers game is extra bonus media. This includes interviews with Viggo Mortensen, John Rhys-Davies, Orlando Bloom, Elijah Wood, Ian McKellen, and Peter Jackson, a making-of featurette, and some concept art.
Read more about this topic: The Lord Of The Rings: The Two Towers (video Game)
Famous quotes containing the word development:
“Understanding child development takes the emphasis away from the childs characterlooking at the child as good or bad. The emphasis is put on behavior as communication. Discipline is thus seen as problem-solving. The child is helped to learn a more acceptable manner of communication.”
—Ellen Galinsky (20th century)
“I have an intense personal interest in making the use of American capital in the development of China an instrument for the promotion of the welfare of China, and an increase in her material prosperity without entanglements or creating embarrassment affecting the growth of her independent political power, and the preservation of her territorial integrity.”
—William Howard Taft (18571930)
“Dissonance between family and school, therefore, is not only inevitable in a changing society; it also helps to make children more malleable and responsive to a changing world. By the same token, one could say that absolute homogeneity between family and school would reflect a static, authoritarian society and discourage creative, adaptive development in children.”
—Sara Lawrence Lightfoot (20th century)