The King of Fighters '94 - Reception

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 79.20%
Review scores
Publication Score
Allgame
Eurogamer 8/10
Famitsu 26/40
IGN 8.0/10
Official Nintendo Magazine 81%
Awards
Entity Award
EGM "Best Fighting Game of 1994"
"Best Neo-Geo Game of 1994"

The game was well received, especially for the number of characters it had and for its revolutionary team-based gameplay. In a 2008 retro review, Lucas M. Thomas of IGN praised KOF '94 for its graphics, including fluid animation and vibrant colors, but complained that players could not create their own teams and were forced to use the pre-established teams. According to IGN's Jeremy Dunham, the game "was essentially a cross between Fatal Fury and Art of Fighting," with a faster control response. He added commented that the creation of three-on-three battles was an advanced feature for a game from 1994 and the idea of 'borrowing' characters from other games from the company was also innovative. Dan Whitehead of Eurogamer called it "a damn fine", "solid, technical fighting game," adding that it also "looks very nice, with some impressive-for-the-time 3D scrolling and beefy sprites." According to Kyle Knight of Allgame, "all in all though this game is an enjoyable experience with a fighting system that's ahead of its time."

Electronic Gaming Monthly gave KOF '94 its Game of the Year awards in the categories "Best Fighting Game" and "Best Neo-Geo Game" of 1994; additionally, Mai Shiranui was awarded the title of "Hottest Game Babe" of the year. In Japan, the game was awarded the title of "Best Game of 1994" in the Eighth Annual Grand Prize by the arcade magazine Gamest, also placing first in the categories of "Best Competitive Fighting Game" and "Best Direction", fifth in "Best Graphics", and third in "Best VGM" (several characters from the game were also featured in their list of 1994's top 50, including Athena at #3, Kyo at #4, Yuri at #7, King at #8 and Mai at #10).

The game was acclaimed in a number of retrospective articles and top lists by several publications. G4 noted that The King of Fighters '94 was regarded by some fans as the "Street Fighter beater" and was unique due to its team system. 1UP.com lauded the game for its large and well-balanced cast of characters, calling it "a hell of cast for 1994". In 2010, UGO.com listed it among the top 25 fighting games of all time, while GamePlayBook ranked it as the seventh best 2D fighting game ever made. Complex writers ranked it as the eight best fighting game of all time in 2011, as well as the 11th all-time best SNK fighting game in 2012, commenting that "the unique team selection and elimination styles matches of the series made their origin in this great 90’s fighter."

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