The House (The Keys To The Kingdom) - Description

Description

The House's physical appearance in the Secondary Realms is described as a vast building featuring many different architectural styles, which often appear to be brought together at random. Its physical location differs; Arthur first sees it near his own residence, and his friend Leaf sees it above a hospital. Arthur, Leaf, and Leaf's ally Sylvie are the only mortals shown to see the House, each by a different means: Arthur can see it presumably because he is the Heir of the Architect; Sylvie requires special glasses given to Leaf by the House Sorcerer Dr. Scamandros; and Leaf appears able to see it without aid. It is her belief that she has inherited powers of extrasensory perception from her grandmother, whom she thinks to have been a witch, but this has not been confirmed. A possible alternative suggests that her immersion in the House (which occurred prior to her view of it from outside) enabled her to see it.

The House has seven demesnes: the Lower House, Far Reaches, Border Sea, Great Maze, Middle House, Upper House, and the Incomparable Gardens. The Gardens are the uppermost part of the House. The Lower Coal Cellar acts as a basement; it is infinite and houses the ancient prison of the Old One.

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