Tass Times in Tonetown - Ports

Ports

Tass Times had different features and graphics depending on which system it was developed for. This was a common practice for games of its era due to the disparate abilities of the systems of that era. For example, the higher-end system (Amiga, Atari ST and Apple II) versions had 16-32 color graphics and wavetable sound, while the lower-end (Apple II, PC) versions had more rudimentary graphics. Likewise, the higher-end systems supported sound, while some of the lower-end ports had no sound capability. The low-end versions, however, had a fully animated intro screen, depicting what may have been Ennio's first arrival into the mundane world. The Apple II version can run in 6-color HGR graphics on 64k models or 16-color DHGR graphics on 128k models.

The Amiga and Atari ST versions, while very similar, have some differences. The Amiga version has a title song, where the Atari ST version does not. Though they both share the same title screen as seen at the top right of this page. Interestedly, the Atari ST version has some animated scenes within the game.

The PC port was one of the earliest games for IBM compatibles to support mice, which were rare in 1985 and had little software that could use them. Since it was a booter game and no drivers were loaded, the programmers had to code their own routines to read a serial mouse.

AndrĂ¡s Szigethy converted the Commodore 64 version of Tass Times to Commodore Plus/4.

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