Development History
| System Requirements | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||||||||||||
In the works since May 2001, the game underwent a major revamp two years into the project. Conflicts between developers and the vague direction of the game were said to be the causes of this dramatic change. Twenty percent of the original team was replaced, and 75% of the code had to be redone. Some staff working on other NCsoft projects were transferred to the Tabula Rasa development team, including City of Heroes' Community Coordinator April "CuppaJo" Burba. First re-shown at E3 2005, the game then transformed into the current science fiction setting and look. On Nov 11th 2008, an open letter to the players of Tabula Rasa stated that Richard Garriott has left NC Soft to pursue other ventures. On Dec 9th 2008, a letter was sent by NCsoft stating that all Tabula Rasa servers will be shut down on February 28, 2009, and that Tabula Rasa would be discontinued.
Read more about this topic: Tabula Rasa (video game)
Famous quotes containing the words development and/or history:
“And then ... he flung open the door of my compartment, and ushered in Ma young and lovely lady! I muttered to myself with some bitterness. And this is, of course, the opening scene of Vol. I. She is the Heroine. And I am one of those subordinate characters that only turn up when needed for the development of her destiny, and whose final appearance is outside the church, waiting to greet the Happy Pair!”
—Lewis Carroll [Charles Lutwidge Dodgson] (18321898)
“Social history might be defined negatively as the history of a people with the politics left out.”
—G.M. (George Macaulay)