Tabula Rasa (video Game) - Development History

Development History

System Requirements
Minimum Recommended
Microsoft Windows
Operating system Windows XP or Windows Vista Windows XP or Windows Vista
CPU Intel Pentium 4 2.5 GHz or Athlon Equivalent Intel Pentium 4 3.5 GHz or Athlon Equivalent
Memory 512 MB 2 GB
Hard drive space 5 GB of free space 5 GB of free space
Graphics hardware 256MB Nvidia GeForce 5700 or ATI Radeon 9600 Nvidia Geforce 7800 or ATI Radeon x1800
Sound hardware DirectX 9.0c compliant card 16-bit sound card

In the works since May 2001, the game underwent a major revamp two years into the project. Conflicts between developers and the vague direction of the game were said to be the causes of this dramatic change. Twenty percent of the original team was replaced, and 75% of the code had to be redone. Some staff working on other NCsoft projects were transferred to the Tabula Rasa development team, including City of Heroes' Community Coordinator April "CuppaJo" Burba. First re-shown at E3 2005, the game then transformed into the current science fiction setting and look. On Nov 11th 2008, an open letter to the players of Tabula Rasa stated that Richard Garriott has left NC Soft to pursue other ventures. On Dec 9th 2008, a letter was sent by NCsoft stating that all Tabula Rasa servers will be shut down on February 28, 2009, and that Tabula Rasa would be discontinued.

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