Support Groups in Popular Media
- The 1996 novel Fight Club (and the 1999 film adaptation) presents a wry analysis of support groups and their function.
- In the Pixar film Finding Nemo, the two main characters encounter three sharks that form a self-help support group to help each other swear off eating fish and change their image.
- The hit musical RENT, there is a support group to help sufferers of AIDS cope with their illness.
- In Evermore, the teenage heroine's best friend is 'what you'd call an anonymous-group addict...she's attended twelve-step meetings for alcoholics, narcotics, codependents, debtors, gamblers, cyber addicts, nicotine junkies, social phobics, pack rats, and vulgarity lovers'. Contemplating her lack of parental support, however, the heroine concludes that 'if standing before a room full of people, creating some sob story about her tormented struggle with that day's fill-in-the-blank addiction makes her feel important, well, who am I to judge'.
- In Wreck-It Ralph, the titular villain finds a support group for the "bad guys" that are involved in other video games. While he had been invited for 30 years, he had refused until his 30th anniversary of being in the arcade. Ultimately he finds that he is not as crazy as he thought, which goes back to the point of the support group.
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Famous quotes containing the words support, groups, popular and/or media:
“The lesson should be constantly enforced that though the people support the Government, Government should not support the people.”
—Grover Cleveland (18371908)
“... until both employers and workers groups assume responsibility for chastising their own recalcitrant children, they can vainly bay the moon about ignorant and unfair public criticism. Moreover, their failure to impose voluntarily upon their own groups codes of decency and honor will result in more and more necessity for government control.”
—Mary Barnett Gilson (1877?)
“It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . todays children have substituted television viewing and, most recently, video games.”
—Marie Winn (20th century)
“Never before has a generation of parents faced such awesome competition with the mass media for their childrens attention. While parents tout the virtues of premarital virginity, drug-free living, nonviolent resolution of social conflict, or character over physical appearance, their values are daily challenged by television soaps, rock music lyrics, tabloid headlines, and movie scenes extolling the importance of physical appearance and conformity.”
—Marianne E. Neifert (20th century)