Development
Super Paper Mario was created out of a desire to combine the familiar look of the Paper Mario series with a new style of gameplay. Chief director Ryota Kawade was on a train thinking about ways to adapt a mini-game from Paper Mario: The Thousand-Year Door in which the player controls a large Bowser in a short side-scrolling stage; he noticed that the other end of the train looked like a stage in a Mario game and envisioned switching between two and three dimensions. When producer Kensuke Tanabe was told about the idea, he decided to make the sequel an action-adventure game, but retained some role-playing elements to establish the game in the Paper Mario franchise. Kawade and Tanabe also felt that these elements, as well as the ability to switch between two and three dimensions, would make the game more accessible to players unaccustomed to action games. The team played side-scrolling Mario titles for inspiration, envisioning how the levels would look in 3D.
Super Paper Mario was announced by Nintendo on May 11, 2006 at E3 for the Nintendo GameCube. On May 30, 2006, Nintendo set a release date of October 9, 2006. That summer, the game was "silently moved" to the Wii.
PAL copies of the game contain a bug if the language is set to English, German, or Spanish. In Chapter 2-2, the game will freeze if Mario speaks to the character Mimi without first picking up the key. Nintendo of Europe is replacing the game disc for no charge with a version that does not contain the bug. Nintendo of Europe announced details of the replacement on their website in November 2007.
Read more about this topic: Super Paper Mario
Famous quotes containing the word development:
“... work is only part of a mans life; play, family, church, individual and group contacts, educational opportunities, the intelligent exercise of citizenship, all play a part in a well-rounded life. Workers are men and women with potentialities for mental and spiritual development as well as for physical health. We are paying the price today of having too long sidestepped all that this means to the mental, moral, and spiritual health of our nation.”
—Mary Barnett Gilson (1877?)
“Other nations have tried to check ... the fulfillment of our manifest destiny to overspread the continent allotted by Providence for the free development of our yearly multiplying millions.”
—John Louis OSullivan (18131895)
“The work of adult life is not easy. As in childhood, each step presents not only new tasks of development but requires a letting go of the techniques that worked before. With each passage some magic must be given up, some cherished illusion of safety and comfortably familiar sense of self must be cast off, to allow for the greater expansion of our distinctiveness.”
—Gail Sheehy (20th century)