Strike Commander

Strike Commander is a combat flight simulator video game designed by Chris Roberts and released by Origin Systems for the PC DOS in 1993. Its 3D graphics-engine used both gouraud shading and texture-mapping on both aircraft-models and terrain, an impressive feat at the time. Significant plot elements were presented through in-game cut-scene animations, a hallmark storytelling vehicle from Chris Robert's previous Wing Commander games. Strike Commander has been called "Privateer on Earth," due to the mercenary role-playing in the game.

The game was mass released in 1994 as part of a Creative Labs bundle pack with Syndicate Plus, Ultima VIII: Pagan and Wing Commander II: Vengeance of the Kilrathi. It was also available in a CD bundle with Wing Commander: Privateer; both games included the core game, the expansion pack and voice pack on a single CD-ROM disc.

Read more about Strike Commander:  Plot, Gameplay, Addons, Development, Reception

Famous quotes containing the words strike and/or commander:

    What happens in a strike happens not to one person alone.... It is a crisis with meaning and potency for all and prophetic of a future. The elements in crisis are the same, there is a fermentation that is identical. The elements are these: a body of men, women and children, hungry; an organization of feudal employers out to break the back of unionization; and the government Labor Board sent to “negotiate” between this hunger and this greed.
    Meridel Le Sueur (b. 1900)

    Frenchmen, we do not accept your surrender. You surrender only to the enemy. If you’re Vichy, fight us. If you’re Frenchmen, join us.
    Samuel Fuller, U.S. screenwriter. American commander (uncredited)