Spite and Malice - Scoring

Scoring

After each hand has ended, scoring takes place. Only the player who cleared his/her goal pile can score and scores five points for clearing the goal pile and one point per card left in his/her opponents' goal piles. If in the rare instance that the draw pile is exhausted and there is no possible way to furnish a new one, a drawn hand is declared, and the person closest to a cleared goal pile scores the difference between his/her opponents' leftover cards and his/her own. Games are usually played to 25, 50, or 100 points.

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