Soldier of Fortune (video Game) - Graphics

Graphics

Soldier of Fortune was built around a modified version of the Quake II engine at the time of its release. It was the first game to utilize the GHOUL damage model engine developed by Raven Software. This introduced the ability to dismember enemies in combat, adding to the realism of the game. Upgraded versions of the GHOUL system was later used in other Raven titles such as Soldier of Fortune II: Double Helix and Star Wars Jedi Knight II: Jedi Outcast.

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