Slime (Dragon Quest) - Analysis

Analysis

Reviewers have seen the slime as symbolic of the Dragon Quest series in the same way that the chocobo represents Final Fantasy. Dragon Quest creator Yuji Horii speculated that the popularity of the slime may come from its cuteness, how it is easy to defeat, and while the protagonists change in every Dragon Quest game, the slime is always there. GamesRadar speculated that the intense "grinding", or fighting of enemies in the Dragon Quest series exposed players to an abundance of slimes, but a positive association was created by their familiarity. Yoshiki Watabe, producer of Dragon Quest VIII, hypothesized its popularity came from it being a "well designed character", but "simple", being accessible to anyone.

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