A shading language is a graphics programming language adapted to programming shader effects (characterizing surfaces, volumes, and objects). Such language forms usually consist of special data types, like "color" and "normal". Due to the variety of target markets for 3D computer graphics, different shading languages have been developed.
Read more about Shading Language: Offline Rendering, Real-time Rendering
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“It is not the language of painters but the language of nature which one should listen to.... The feeling for the things themselves, for reality, is more important than the feeling for pictures.”
—Vincent Van Gogh (18531890)
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