History
The modern use of "shader" was introduced to the public by Pixar with their "RenderMan Interface Specification, Version 3.0" originally published in May, 1988.
As graphics processing units evolved, major graphics software libraries such as OpenGL and Direct3D began to support shaders. The first shader-capable GPUs only supported pixel shading, but vertex shaders were quickly introduced once developers realized the power of shaders. Geometry shaders were recently introduced with Direct3D 10 and OpenGL 3.2, but are currently supported only by high-end video cards.
Read more about this topic: Shader (computer Science)
Famous quotes containing the word history:
“America is, therefore the land of the future, where, in the ages that lie before us, the burden of the Worlds history shall reveal itself. It is a land of desire for all those who are weary of the historical lumber-room of Old Europe.”
—Georg Wilhelm Friedrich Hegel (17701831)
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—Thomas Henry Huxley (182595)