Sequence Breaking

In computer and video games, sequence breaking is the act of performing actions or obtaining items out of the intended linear order, or of skipping “required” actions or items entirely. Sequence breaking is often used to beat a game unusually quickly, to beat it while only completing a few objectives or obtaining a few items, to obtain useful items early in the game, or to help push a game as far as possible in some other way.

Read more about Sequence Breaking:  History of The Term, Examples

Famous quotes containing the words sequence and/or breaking:

    Reminiscences, even extensive ones, do not always amount to an autobiography.... For autobiography has to do with time, with sequence and what makes up the continuous flow of life. Here, I am talking of a space, of moments and discontinuities. For even if months and years appear here, it is in the form they have in the moment of recollection. This strange form—it may be called fleeting or eternal—is in neither case the stuff that life is made of.
    Walter Benjamin (1892–1940)

    I have been breaking silence these twenty-three years and have hardly made a rent in it.
    Henry David Thoreau (1817–1862)