Gameplay
Button A is used to attack with fists, sword or other weapon. Button B is used to jump. Button C is used to choose and toggle a transformation. A player has a maximum of six health points. When certain enemies are defeated, spirits of powerful forms are available to transform into. In the SNES version transformation cannot be toggled, but stay constant for a limited time. The three different forms are a samurai warrior, an armour-clad wolf and a more agile ninja. Theses forms have a limited use, their attacks and jumps differ from the original form and their powers are enhanced by any powerups collected.
Throughout the game the player will need to survive the hordes of enemies by collecting coloured orbs as powerups. Five Green orbs heal one health point. A Red orb gives the player a single sword, a Cyan orb gives the player double sword, the Purple orb gives the player a two-handed holy sword and a Yellow orb gives the player a limited magical attack.
Read more about this topic: Sengoku (1991 Video Game)