Games Developed
Game Title | US Release Date | Platform | Notes |
---|---|---|---|
Kinetica | October 14, 2001 | PlayStation 2 | Internally developed |
God of War | March 22, 2005 | PlayStation 2 | Internally developed |
The Con | October 18, 2005 | PlayStation Portable | Collaborated development with Think & Feel Inc. |
Neopets: The Darkest Faerie | November 26, 2005 | PlayStation 2 | Collaborated development with Idol Minds |
Blast Factor | November 17, 2006 | PlayStation 3 | Collaborated development with Bluepoint Games |
flOw | February 22, 2007 | PlayStation 3 | Incubated development with Thatgamecompany |
God of War II | March 13, 2007 | PlayStation 2 | Internally developed |
Calling All Cars! | May 10, 2007 | PlayStation 3 | Collaborated development with Incognito Entertainment |
God of War: Betrayal | June 20, 2007 | Mobile phone | Collaborated development with Javaground |
PixelJunk Racers | September 13, 2007 | PlayStation 3 | Developed by Q-Games |
Everyday Shooter | October 11, 2007 | PlayStation 3 | Developed by Queasy Games |
Warhawk | August 28, 2007 | PlayStation 3 | Collaborated development with Incognito Entertainment |
PixelJunk Monsters | January 24, 2008 | PlayStation 3 | Developed by Q-Games |
Twisted Metal Head-On: Extra Twisted Edition | February 5, 2008 | PlayStation 2 | Collaborated development with Eat Sleep Play |
God of War: Chains of Olympus | March 4, 2008 | PlayStation Portable | Collaborated development with Ready at Dawn |
flOw (PSP) | March 6, 2008 | PlayStation Portable | Port handled by SuperVillain Studios |
PixelJunk Eden | July 31, 2008 | PlayStation 3 | Developed by Q-Games |
Linger in Shadows | October 9, 2008 | PlayStation 3 | Collaborated development with Plastic |
Everyday Shooter (PSP) | December 4, 2008 | PlayStation Portable | Port handled by Backbone Entertainment |
Flower | February 12, 2009 | PlayStation 3 | Incubated development with Thatgamecompany |
Fat Princess | July 3, 2009 | PlayStation 3 | Collaborated development with Titan Studios and Atomic Operations |
God of War Collection | November 17, 2009 | PlayStation 3 | Port handled by Bluepoint Games |
God of War III | March 16, 2010 | PlayStation 3 | Internally developed |
PixelJunk Monsters Deluxe (PSP) | April 27, 2010 | PlayStation Portable | Developed by Q-Games |
Fat Princess: Fistful of Cake (PSP) | May 4, 2010 | PlayStation Portable | Port handled by Super Villain Studios |
God of War: Ghost of Sparta | November 2, 2010 | PlayStation Portable | Collaborated development with Ready at Dawn |
PixelJunk Shooter | December 10, 2010 | PlayStation 3 | Developed by Q-Games |
PixelJunk Shooter 2 | March 1, 2011 | PlayStation 3 | Developed by Q-Games |
PixelJunk SideScroller | October 25, 2011 | PlayStation 3 | Developed by Q-Games |
God of War: Origins Collection | September 13, 2011 | PlayStation 3 | Port handled by Ready at Dawn |
Carnival Island | November 15, 2011 | PlayStation 3 | Collaborated development with Magic Pixel Games |
Twisted Metal | February 14, 2012 | PlayStation 3 | Collaborated development with Eat Sleep Play |
Escape Plan | February 22, 2012 | PlayStation Vita | Collaborated development with Fun Bits Interactive |
Journey | March 13, 2012 | PlayStation 3 | Incubated/collaborated development with Thatgamecompany |
Datura | May 8, 2012 | PlayStation 3 | Collaborated development with Plastic |
Starhawk | May 8, 2012 | PlayStation 3 | Collaborated development with LightBox Interactive |
PixelJunk 4am | May 15, 2012 | PlayStation 3 | Developed by Q-Games |
Sorcery | May 22, 2012 | PlayStation 3 | Collaborated development with The Workshop |
Sound Shapes | August 7, 2012 | PlayStation 3, PlayStation Vita | Collaborated development with Queasy Games |
God of War Saga | August 28, 2012 | PlayStation 3 | Internally developed/collaborated development with Ready at Dawn. Ports handled by Bluepoint Games and Ready at Dawn |
The Unfinished Swan | October 23, 2012 | PlayStation 3 | Incubated development with Giant Sparrow |
PlayStation All-Stars Battle Royale | November 20, 2012 | PlayStation 3, PlayStation Vita | Incubated/collaborated development with SuperBot Entertainment |
God of War: Ascension | March 12, 2013 | PlayStation 3 | Internally developed |
Hohokum | TBD | PlayStation 4, PlayStation Vita | Collaborated development with Honeyslug |
Read more about this topic: SCE Santa Monica Studio
Famous quotes containing the words games and/or developed:
“Whatever games are played with us, we must play no games with ourselves, but deal in our privacy with the last honesty and truth.”
—Ralph Waldo Emerson (18031882)
“Our challenge as parents is to be patient enough to allow our children to take ten minutes to do something that would take us two seconds. We need to allow our children to develop what I call their struggle muscle. This is developed the same way any other muscle develops, through regular exercise.”
—Stephanie Martson (20th century)