Rush - Film, Television and Video Games

Film, Television and Video Games

  • Rushes or dailies, the first print made of a day's filming
  • Rush (1983 film), a science fiction film directed by Anthony Richmond
  • Rush (1991 film), a crime film directed by Lili Fini Zanuck
  • Rush (2012 film), a Bollywood thriller film directed by Shamin Desai
  • Rush (2013 film), an action film directed by Ron Howard
  • Rush (1970s TV series), an Australian historical drama
  • Rush (2008 TV series), an Australian police drama
  • "Rush" (The X-Files), an episode of The X-Files
  • Nicholas Rush, a character in the television series Stargate Universe
  • Rush (video game series), an arcade racing series
  • Rush (video games), an attack strategy
  • Rush (Mega Man), a character from the video game series
  • William Rush, protagonist in the Time Crisis 4 video game

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Famous quotes containing the words video games, television, video and/or games:

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)

    The technological landscape of the present day has enfranchised its own electorates—the inhabitants of marketing zones in the consumer goods society, television audiences and news magazine readerships... vote with money at the cash counter rather than with the ballot paper at the polling booth.
    —J.G. (James Graham)

    We attempt to remember our collective American childhood, the way it was, but what we often remember is a combination of real past, pieces reshaped by bitterness and love, and, of course, the video past—the portrayals of family life on such television programs as “Leave it to Beaver” and “Father Knows Best” and all the rest.
    Richard Louv (20th century)

    At the age of twelve I was finding the world too small: it appeared to me like a dull, trim back garden, in which only trivial games could be played.
    Elizabeth Bowen (1899–1973)