Run (cricket) - Rules

Rules

The rules concerning the scoring of runs are mostly contained in Law 18 of the Laws of cricket. The simplest way for a batsman to score a run is by the striker hitting the ball such that both batsmen can run from one end of the pitch to the other without either batsman getting out: the batsmen effectively exchanging positions, so the striking batsman becomes the non-striker, and vice versa. The batsmen may be able to run up and down the pitch more than once, crossing each time, to score two, three or more runs. A batsman can also score four or six runs by hitting the ball to or over the boundary (four if it strikes the ground before the boundary; six if it crosses the boundary in the air without striking the ground), and may be awarded five penalty runs in certain situations. A batsman is never compelled to run (cricket has no equivalent of baseball's force out).

Thus, according to Law 18, a run is scored when:

  • the batsmen, or their runner, at any time while the ball is in play, have crossed and made good their ground from end to end;
  • a boundary is scored;
  • penalty runs are awarded;
  • "lost ball" is called.

Runs are added to the team score, but not the score of an individual batsman, for extras (no balls, wides, byes and leg byes).

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