Appearances in Media and Video Games
In racing video games, due to difficulties in obtaining a license to the Porsche brand, RUF is a popular substitute, as their cars' exterior structures remain similar but with altered engine specifications.
Gran Turismo series, a well-known exclusive franchise for Sony platforms, utilise Ruf as a "substitute" for Porsche, as the creators were unable to acquire the rights to the Porsche brand. When Turn 10 Studios lost the rights to Porsche following Forza Motorsport 3, Ruf was then included in Forza Motorsport 4. However, in the fourth installment, a thirty-car Porsche download content pack was released seven months after the game's debut. Another download pack featured 3 other RUF cars, whereas the original game only contained one. Project Gotham Racing 4 obtained the Ruf license when Bizarre Creations lost the rights to Porsche. Test Drive Unlimited 2 is another modern racing game including 4 Ruf car models. The Ruf brand can also be seen in Gameloft's Asphalt series. In Driver: San Francisco, the player is able to drive the following Ruf cars: Ruf CTR 3, Ruf CTR Yellow Bird, Ruf RK Coupe, Ruf RK Spyder and Ruf Rt 12. Most recently, Slightly Mad Studios acquired the Ruf license and will include these Ruf car models in Project CARS: Ruf CTR Yellow Bird, Ruf RGT-8, Ruf Rt 12R and the Ruf CTR 3.
An RUF car also features prominently in the Wangan Midnight franchise. In the Manga, Anime and Japanese games, one of the main characters drives a "Yellowbird" painted black.
Read more about this topic: Ruf Automobile
Famous quotes containing the words video games, appearances, media, video and/or games:
“I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.”
—Ronald Reagan (b. 1911)
“What I often forget about students, especially undergraduates, is that surface appearances are misleading. Most of them are at base as conventional as Presbyterian deacons.”
—Muriel Beadle (b. 1915)
“The corporate grip on opinion in the United States is one of the wonders of the Western World. No First World country has ever managed to eliminate so entirely from its media all objectivitymuch less dissent.”
—Gore Vidal (b. 1925)
“It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . todays children have substituted television viewing and, most recently, video games.”
—Marie Winn (20th century)
“In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.”
—Philippe Ariés (20th century)