Rise of Nations - Wonders

Wonders

Wonders are important buildings in the game. They are real-life structures ranging from the Colossus and the Pyramids to the Supercollider and Space Program. They improve resource gathering and also provide many other benefits to the game. Building wonders can also allow a player to win the game if 'wonder victory' is chosen as a custom setting of the game. Each wonder is worth a preset amount of "Wonder Points", which can be used as a victory condition, if customized before the game begins. Wonders can be built starting in the classical age. The only exception is the Egyptians can make wonders an age earlier. As you progress in the game the wonder points for wonders are higher. For example, the Supercollider is worth eight times as much as the Pyramids in terms of Wonder Points. However it costs many more times in resources.

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Famous quotes containing the word wonders:

    A guide book is addressed to those who plan to follow the traveler, doing what he has done, but more selectively. A travel book, in its purest, is addressed to those who do not plan to follow the traveler at all, but who require the exotic or comic anomalies, wonders and scandals of the literary form romance which their own place or time cannot entirely supply.
    Paul Fussell (b. 1924)

    Go! dive into the Southern Sea, and when
    Th’ast found, to trouble the nice sight of men,
    A swelling pearl, and such whose single worth
    Boasts all the wonders which the seas bring forth,
    Give it Endymion’s love, whose ev’ry tear
    Would more enrich the skilful jeweller.
    Sir William Davenant (1606–1668)

    Do you think the porter and the cook have no anecdotes, no experiences, no wonders for you? Every body knows as much as the savant. The walls of rude minds are scrawled all over with facts, with thoughts. They shall one day bring a lantern and read the inscriptions.
    Ralph Waldo Emerson (1803–1882)