Religions of Eberron - Alignment and The Gods

Alignment and The Gods

The idea that good people can do evil is a central concept in Eberron. As a result, clerics have no alignment restrictions whatsoever. A cleric may be punished by the church for violating the tenets of the faith, but alignment doesn't affect any class abilities. Thus, a cleric of the Silver Flame might be greedy or corrupt, or perhaps loyal to the church but willing to torture and kill in the interest of the "greater good". One well-known example of such a cleric is the de facto ruler of Thrane, High Cardinal Krozen, who is lawful evil.

Paladins, on the other hand, are held to a higher standard in D&D 3rd edition. A paladin embodies good, and must therefore be pure of heart and never stray from the path of righteousness. In other words, as in other settings, a paladin in Eberron must be lawful good. In D&D 4th edition, paladins are only required to have the same alignment as their deity, and thus evil or unaligned paladins are permitted.

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