Real Time Rendering
Real-time rendering is one of the interactive areas of computer graphics, it means creating synthetic images fast enough on the computer so that the viewer can interact with a virtual environment. The most common place to find real-time rendering is in video games. The rate at which images are displayed is measured in frames per second (frame/s) or Hertz (Hz). The frame rate is the measurement of how quickly an imaging device produces unique consecutive images. If an application is displaying 15 frame/s it is considered real-time.
Read more about Real Time Rendering: The Graphics Rendering Pipeline
Famous quotes containing the words real, time and/or rendering:
“He that rebels against reason is a real rebel, but he that in defence of reason rebels against tyranny has a better title to Defender of the Faith, than George the Third.”
—Thomas Paine (17371809)
“The long time to come when I shall not exist has more effect on me than this short present time, which nevertheless seems endless.”
—Marcus Tullius Cicero (10643 B.C.)
“Woe to the makers of literal translations, who by rendering every word weaken the meaning! It is indeed by so doing that we can say the letter kills and the spirit gives life.”
—Voltaire [François Marie Arouet] (16941778)