Rational Motion
In kinematics, the motion of a rigid body is defined as a continuous set of displacements. One-parameter motions can be defined as a continuous displacement of moving object with respect to a fixed frame in Euclidean three-space (E3), where the displacement depends on one parameter, mostly identified as time.
Rational motions are defined by rational functions (ratio of two polynomial functions) of time. They produce rational trajectories, and therefore they integrate well with the existing NURBS (Non-Uniform Rational B-Spline) based industry standard CAD/CAM systems. They are readily amenable to the applications of existing computer-aided geometric design (CAGD) algorithms. By combining kinematics of rigid body motions with NURBS geometry of curves and surfaces, methods have been developed for computer-aided design of rational motions.
These CAD methods for motion design find applications in animation in computer graphics (key frame interpolation), trajectory planning in robotics (taught-position interpolation), spatial navigation in virtual reality, computer-aided geometric design of motion via interactive interpolation, CNC tool path planning, and task specification in mechanism synthesis.
Read more about Rational Motion: Background, Rational Bezier and B-spline Motions
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