Level Structure
The Raiden Fighters series introduces a partially non-linear level structure. The first two games have seven levels each. These seven levels are arranged into three Missions. The first two Missions have three levels each: two randomly ordered short levels (lasting about one minute in length before the boss encounter) ending with a long boss level, which involves making strikes against different parts of the boss, and lasts between three and four minutes. The final Mission in both of the first two games is a lengthy approach over the main enemy base.
Raiden Fighters Jet's level structure is even less linear. Progression is governed by how well a player performs in a given level, and each level path gives a different end-game sequence. Players can never play through all levels available in Raiden Fighters Jet in one play session.
Read more about this topic: Raiden Fighters (series)
Famous quotes containing the words level and/or structure:
“Childrens view of the world and their capacity to understand keep expanding as they mature, and they need to ask the same questions over and over, fitting the information into their new level of understanding.”
—Joanna Cole (20th century)
“The philosopher believes that the value of his philosophy lies in its totality, in its structure: posterity discovers it in the stones with which he built and with which other structures are subsequently built that are frequently betterand so, in the fact that that structure can be demolished and yet still possess value as material.”
—Friedrich Nietzsche (18441900)