Process (computing) - Representation

Representation

In general, a computer system process consists of (or is said to 'own') the following resources:

  • An image of the executable machine code associated with a program.
  • Memory (typically some region of virtual memory); which includes the executable code, process-specific data (input and output), a call stack (to keep track of active subroutines and/or other events), and a heap to hold intermediate computation data generated during run time.
  • Operating system descriptors of resources that are allocated to the process, such as file descriptors (Unix terminology) or handles (Windows), and data sources and sinks.
  • Security attributes, such as the process owner and the process' set of permissions (allowable operations).
  • Processor state (context), such as the content of registers, physical memory addressing, etc. The state is typically stored in computer registers when the process is executing, and in memory otherwise.

The operating system holds most of this information about active processes in data structures called process control blocks.

Any subset of resource, but typically at least the processor state, may be associated with each of the process' threads in operating systems that support threads or 'daughter' processes.

The operating system keeps its processes separated and allocates the resources they need, so that they are less likely to interfere with each other and cause system failures (e.g., deadlock or thrashing). The operating system may also provide mechanisms for inter-process communication to enable processes to interact in safe and predictable ways.

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